The popularity of the esports industry has garnered much attention over how esports functions from a business perspective. This summer, professors Sailesh Patel and Karen Conner brought this discussion to the Raymond A. Mason School of Business by spearheading the Esports & Marketing course.
William & Mary’s Esports Training and Research Center will include a research lab and training facility designed to foster interdisciplinary collaborations around gaming.
First-ever esports homecoming challenge with University of Delaware!
In 2019, esports emerged as a global industry with a booming revenue that surpassed the $1.4 billion dollar mark and is expected to grow exponentially in the years to come.
An interdisciplinary group of faculty, students, and staff has collaborated to bring esports to William & Mary.