Have you written a paper you are particularly proud of? Is there a student in your class whose work has really impressed you? Submit your work for the Dean's Prize!
In the spring semester each year, the Dean of Arts and Sciences will award two prizes of $100 each to current William and Mary students whose work (completed within the last three semesters) is evaluated by a selection committee as most successful in advancing our knowledge of women. One prize will go to an undergraduate and the other to a graduate student. This competition is open to all undergraduate and graduate arts and science students. Past winners include Katelyn Durkin, Teresa Ingraham, Laurel Daen, Casey Metheny, Margaret Freeman and Morgan Berman.
KIM BERLY MANN, a PhD student in American Studies working with Professor Arthur Knight, is the winner of our 2014 Dean’s Prize for Graduate Research . Mann explores the construction of body and femininity in her chapter, “With the Flexibility of Flesh: Machining the Feminine Cyborg.” Mann’s work analyzes Catherine Lucille Moore’s 1944 short story “No Woman Born,” which tells the story of Deidre, a performer and dancer who is transformed into a mechanical cyborg following a devastating injury in a fire. In the context of Moore’s story, Mann deftly explores the relationship between self and body, the perception of women’s bodies, and feminine identity. Mann also demonstrates how Moore’s story anticipates major feminist issues, such as gender as performance, thirty years before they were given significant attention by feminist theorists.
CARLTON FLEENOR (Major in Literary & Cultural Studies, Minor in Gender, Sexuality, and Women’s Studies) is the winner of the 2014 Dean’s Prize for Undergraduate Research. His paper, written for Professor Gul Ozyegin’s “Comparative Studies in Gender and Work” course is titled “Too Many Reasons Why: A Politically Situated Look at Gender, Media, and the Videogame Industry.” Fleenor argues that the intertwined nature of the videogame industry and the media that report on the industry must be considered when analyzing biases women face in the industry. Fleenor explores the underlying profit-driven motives that have caused the videogame media to devote increased coverage to the issue of women in the industry and goes on to assess women’s current role in the industry in view of feminist theory and challenges faced by women in STEM fields.
Materials suitable for submission include term papers or other class assignments, independent study projects, and honors or thesis research. Undergraduate students may submit projects and papers between 8 and 12 pages in length; graduate students should submit between 15 and 35 pages. In addition, your full name, social security number, e-mail address, and the name of the instructor and class to which the work was originally submitted should appear on a separate cover sheet. Materials for consideration should be submitted as an e-mail attachment to [[ksperling,Kristen Sperling]], Administrative Coordinator, GSWS. Subject line should read: Dean's Prize: Last Name, First Name.